The great thing about these games is that players can customize their own Arthur Morgans while still adhering to the same general storyline and character arc. As such, players are given choices in how to respond to certain people and situations. In Saint-Denis, there is a feminist advocating for women's suffr
The most eye-catching clue for this theory comes from Gavin's mother stating " her boy would see sense or make sense ". Was Nigel/Gavin's mother supportive of the move to America in the hopes that Nigel would cope with his father's death and perhaps move on from this Gavin personality that he suffered from? Perhaps Nigel did indeed move on for his father, thus allowing the trauma to heal and the need for Gavin to disappear. Yet, coping with the loss of his father was hard enough, so suddenly losing Gavin started the cycle all over ag
Biomutant , the post-apocalyptic open-world RPG game introduces a new and interesting system of morality with its auras . Based on the player's aura at the end of the game, they might end up with a good or bad end
Another entry from Rockstar Games , the GTA franchise is known for its evil protagonists. Technically, every success for the player in the series is a win for the bad guys, but in the DLC for Grand Theft Auto IV, The Lost and Damned, it's the antagonist who truly w
Like many other Rockstar creations, morality does not have a clear line in L.A. Noire . The players get to experience different cases and stories from the perspective of two protagonists, Cole Phelps and Jack Ke
However, in Batman: Arkham Knight, the Scarecrow manages to defeat the Dark Knight after all. He doesn't succeed in turning Gotham into a city of fear, but he does manage to uncover Batman's identity, forcing him and Alfred to blow up the Wayne manor, either committing suicide or hiding underground to protect their allies and loved o
It’s a good question - but everyone knows the answer. And John’s happy enough to source actors for MacKenna’s movie, so maybe he, too, thinks it’s kind of a cool idea. Either way, MacKenna gets pretty much what he deserves at the end of this miss
Eventually, it would only befit both Sadie's character and Red Dead Redemption 3 's world for her to journey to South America. In the original Red Dead Redemption , the region of Neuvo Paraiso gave the game some of its best content, and Rockstar could bring it back as a stop along Sadie's path. If she followed her ever-hardening bounty hunter tale, she could head south in pursuit of a target that was getting away, perhaps an unknown O'Driscoll or member of Micah's clique who got away, something personal enough that Sadie would forego her jurisdiction as a bounty hunter to pursue the tar
The end of RDR2 gives the perfect starting point for the third installment, as Sadie Adler's fate is left uncertain in the year 1907. Red Dead Redemption doesn't pick up until 1911, so RDR3 would have a few years with Sadie in the states before progressing south. During that time, players could follow along on Sadie's mission, and her narrative could also explain some of the unknown elements in the frontier's history, such as the destruction of crops in New Austin, Ignacio Sanchez's revolution in Mexico, or the mysterious Mr. Braithwaite mentioned in Undead Nightmare . All of which would further realize Red Dead Redemption's western front
The original red dead redemption 2 treasure Maps Dead Redemption saw John being pulled back into the gunslinging life he had left, only on the side of the law. RDR2 took players back to the time where John and Arthur were still outlaws. RDR3 could strike a creative balance between the two with Sadie's story as a bounty hunter with brutal tactics and an admitted death wish, and the part of her that still yearns for a calmer life. This would give the eventual Red Dead sequel plenty of room to roam as the story carries through her life in the states of RDR2 and __ possibly taking players back through Nuevo Paraiso en route to South America, making for an even larger adventure than the previous entr
Arthur is simply threatening Archie with death, and he utters it in the coolest and most poetic way possible. It also proves that Arthur is a malicious villain, threatening a young teenager with death after viciously assaulting his father (and possibly causing his dea
In the end, we seem to have succeeded in reuniting John with his family. But the government doesn't hold up its end of the bargain. The army attacks the player's homestead, and John sends his wife and son to safety and returns to face the invaders. But he is met with a brutal and sad end, dying in a hail of bull
No matter the game rating, children are off limits. Rockstar realizes this and continuously omits children from their open world games. Young Jack proves the exception, although he does little throughout the g
The final part of her journey could lead her to the Panama Canal, which has been previously alluded to within the Red Dead franchise. Though it would be unclear in what stage of its lifespan the Canal would be by the time Sadie reached it, the location would be a perfect setting to end Sadie's journey of chasing down her target. Not only would it provide players with a wholly original landscape, but it would also bring Sadie to a final impasse where she must at last pick which side of the fence on which she wishes to be. Sadie is arguably one of the franchise's best characters , and this end would be one befitting both the Red Dead series and Sadie hers